Culture. Creativity. Connections. Vancouver is a beautiful place that cultivates talent, friendships, and relationships within the entertainment arts industry. The ideal location to take the next step in your design career.
Vancouver Film School alumni are leading the creative economy, bringing some of the most compelling and entertaining stories to life. Carve your own path, whether it’s working independently on projects you create or as part of a studio experience. The choice is yours. You’re in good company.
Vancouver Film School alumni are some of the most successful professionals in the design industry. Here is a sample of their achievements.
VFS doesn’t just teach you about the industry, it IS the industry. With faculty, advisory board, and mentors recruited straight from the top professional studios, we constantly update our curriculum to keep up with an ever-evolving creative economy. Through workshops, training presentations, and industry social events, our students gain valuable industry experience and connections even before their first day on the job.
At VFS, you get more than an education in digital design, you also get to be part of the VFS alumni family. You will learn from and network with VFS graduates working in the industry, and make connections that will open your career path. The digital design program will set you up for success.
Understand fundamental design approaches, identify target audiences, and leverage your knowledge of current tools to tell simple, powerful stories.
Term
1
Manage more complex technical projects and develop strategies that focus on humanizing information, 3D graphics, typography, and cross-platform media.
Term
2
Gain experience with an industry client (a non-profit organization based in Vancouver). Create ideas that engage a target audience, communicating information design across portable and cloud-based media devices.
Term
3
Specialize in Interactive Design (including UX Design) or Motion Design. Create more sophisticated work for your portfolio with help from faculty. Pitch your big idea for your graduate project to industry mentors.
Term
4
Execute a comprehensive design brief, manage the intricacies of studio-scale production, and work with your mentor to build and refine your graduate project.
Term
5
Work with design experts and focus on portfolio development, employment strategy, and the business, law, and ethics of design to develop your own professional identity.
Term
6
Peter Jin Hong – UX Lead for Social Impact,
Giant Ant
JR Canest (Jorge Canedo Estrada) – Art Director
Shawn Hight – Motion Designer
Nicholas Ferreira – Motion Designer
Habanero
Bradley Smith – Senior Interaction Designer
Zak Woytowich – Interaction Designer
Tribal DDB
Antonio Alarcon Roman – Interactive Designer
Gabriel Santiago – Interactive Designer
Microsoft
Daniel Daigle – UX Designer
Victor Tran – UX Designer
Buck
Ryan Honey – Creative Director
Sequence
Eric Wada – Motion Designer
343 Industries
Chris Abbas – Design & Direction
VFS can get you started in your career as a successful interactive or motion designer. Fill out this form and we will answer all your questions.
Six Terms. One Goal: Master Digital Design
"VFS helps you be a professional and not only a hobbyist. VFS helped me be more confident with myself. It helped me realize dreams can come true."
-Cesar Montero Orozco, Dreamworks Animation
Digital Design Graduate
"There is motion, print, web... and the possibilities are endless. The teaching staff is excellent - they are always around and extend all sorts of support. The curriculum is always evolving, which helps us stay updated with industry standards. VFS is a terrific place to start or develop a career."
-Deepak Nailwal, National Geographic
Digital Design Graduate
IQmetrix
Cherie Korol – Information Architect
Motion designers use principles of animation and graphic design to tell stories. They usea variety of design, visual effects, and cinematic techniques to create short stories, commercials, music videos, game trailers, and title sequences.
Unbounce
Alejandra Porta — Interactive Designer
Carter Gilchrist — Director of Product & User Experience
Cecilia Martinez — Interactive Designer
Cole Derochie — Product Designer